1. Build your map. With your plans set up, you are now ready to build.
2. Build the landscape. Before you can start building the structures of your map, you need a good landscape. There are several ways to do this.
- You can try to shape the world by hand, but unless you are doing a pretty small project, and have lots of free time, you are going to want to use one of these programs, or mods:
- World Edit. World edit is part of the Single Player Commands mod, which can be accessed via the aforementioned link. It lets the player change and shape the terrain from within the game, although it does have a bit of a learning curve.
- World painter.[1]This is a program that allows you to "paint" a Minecraft Landscape. It is a standalone program with a wide variety of options, though it is not as precise as world edit, working on a much larger scale.
- MC Edit.[2] MC edit is an open source program which allows you to edit your current world. It is a bit clunky, but has many important features, such as the ability to use certain MC edit filters to do a plethora of things.
- Voxel Sniper[3] Voxel Sniper is a very powerful tool for terraforming your world. It is very versatile and a great compliment to world edit.
3. Build the structures. Build for what is needed for your adventure/parkour map.
4. Add the story/details. When you have finally built everything, you can add the story. There are several ways of implementing the story:
- Sign dialogue. With this you use a sign to convey dialogue being spoken to or by the player. If the former, you usually need to trap a villager, NPC, or similar in the area.
- If you are using the most recent snapshots, you can use Sethbling's MC-edit filter to customize what the villager is going to trade. It can be found in the description in this video: http://www. youtube. com/watch?v=13LyPP43twE.
- Found notes. There are several ways to implement this:
- Books. In the 1.3 update you can write books, and leave them in a chest for the player.
- Image to map.[4] This converts an image to an in-game map, though this requires some sort of image editor to use.
- Note signs. These are signs that say "read note 1" or something similar, and require the player to pause the game, go find the corresponding text edit document that you include with the map download, and then read it. It is perhaps the most cumbersome, but also the most versatile.
- Command Blocks. Command blocks are the most "powerful" block in the game, but you must be in creative mode with cheats enabled to use them. Some amateur redstoners use pressure plates connected to command blocks with the "say <message>" command. Professional redstoners can use the /tellraw command. In this example, the command makes "Example Text" appear in chat, in a red color: tellraw @a {"text":"Example Text",color:"red"} And instead of pressure plates they use the test for command which tests for players within a given radius. Check out the Minecraft wiki for use of these commands. Or just search it up on YouTube
- Another option (though not encouraged) is to not include a story, which may be used in some maps, though rarely.
5. Add loot, and extra features. All that's left to do is add loot for the players (if you have any to add) and anything else you might want to add, such as red stone contraptions.
- It is recommended that you are at least somewhat handy with redstone, as it can greatly affect your maps impressiveness.
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